Source Package stb
Subpackages
- stb-devel - Development files for stb
- stb-doc - Documentation for stb
- stb_c_lexer-devel - Simplify writing parsers for C-like languages
- stb_connected_components-devel - Incrementally compute reachability on grids
- stb_divide-devel - More useful 32-bit modulus e.g. “Euclidean divide”
- stb_ds-devel - Typesafe dynamic array and hash tables for C, will compile in C++
- stb_dxt-devel - Fabian “ryg” Giesen’s real-time DXT compressor
- stb_easy_font-devel - Quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
- stb_herringbone_wang_tile-devel - Herringbone Wang tile map generator
- stb_hexwave-devel - Audio waveform synthesizer
- stb_image-devel - Image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
- stb_image_resize-devel - Resize images larger/smaller with good quality (original version)
- stb_image_resize2-devel - Resize images larger/smaller with good quality
- stb_image_write-devel - Image writing to disk: PNG, TGA, BMP
- stb_leakcheck-devel - Quick-and-dirty malloc/free leak-checking
- stb_perlin-devel - Perlin’s revised simplex noise w/ different seeds
- stb_rect_pack-devel - Simple 2D rectangle packer with decent quality
- stb_sprintf-devel - Fast sprintf, snprintf for C/C++
- stb_textedit-devel - Guts of a text editor for games etc., implementing them from scratch
- stb_tilemap_editor-devel - Embeddable tilemap editor
- stb_truetype-devel - Parse, decode, and rasterize characters from TrueType fonts
- stb_vorbis-devel - Decode Ogg Vorbis files from file/memory to float/16-bit signed output
- stb_voxel_render-devel - Helps render large-scale “voxel” worlds for games