A Lua based real-time 2D graphics game engine
Radius Engine is a Lua script-based real-time 2D graphics engine designed for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.
Release | Stable | Testing |
---|---|---|
Fedora Rawhide | 1.1-22.fc38 | - |
Fedora 38 | 1.1-22.fc38 | - |
Fedora 37 | 1.1-21.fc37 | - |
You can contact the maintainers of this package via email at
radius-engine dash maintainers at fedoraproject dot org
.