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A Lua based real-time 2D graphics game engine

Radius Engine is a Lua script-based real-time 2D graphics engine designed for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.

Releases Overview

Release Stable Testing
Fedora Rawhide 1.1-22.fc38 -
Fedora 38 1.1-22.fc38 -
Fedora 37 1.1-21.fc37 -
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You can contact the maintainers of this package via email at radius-engine dash maintainers at fedoraproject dot org.

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