A 2D rigid body simulation library for Python
Programmer's can use Box2D in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. This package provides the Python 3 build of pybox2d.
Release | Stable | Testing |
---|---|---|
Fedora Rawhide | 2.3.2-28.fc42 | - |
Fedora 42 | 2.3.2-28.fc42 | - |
Fedora 41 | 2.3.2-27.fc41 | - |
Fedora 40 | 2.3.2-25.fc40 | - |
You can contact the maintainers of this package via email at
pybox2d dash maintainers at fedoraproject dot org
.