Object-Oriented Graphics Rendering Engine
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
Release | Stable | Testing |
---|---|---|
Fedora Rawhide | 1.9.0-50.fc41 | - |
Fedora 41 | 1.9.0-50.fc41 | - |
Fedora 40 | 1.9.0-48.fc40 | - |
You can contact the maintainers of this package via email at
ogre dash maintainers at fedoraproject dot org
.